設計未來互動技術(英文授課)
Future Interactive Technology
| 節 | 週一 | 週四 |
|---|---|---|
3 10:10–11:00 | 設計未來互動技術(英文授課) EC330 2 節連堂 | |
4 11:10–12:00 | ||
7 15:30–16:20 | 設計未來互動技術(英文授課) EC330 |
* 根據陽明交大上課時間表所列
The course objective is to guide students exploring interactive technologies by envisioning the future. The current world offers most of what the current world needs. Going with immediate needs often produce small steps. Envisioning allows to make big steps into the future. This course will intrigue students to think as inventors by introducing inventors’ toolbox. We will cover advanced topics in the research of human computer interaction. Students will form project teams to explore and propose their concept on future interactive technologies. They will create and evaluate proof-of-concept prototypes, and demonstrate their future interactive technologies.
programing skill required
in-class discussion (20%) assignment (30%) project (50%)
| 週次 | 主題 |
|---|---|
| 第 1 週 | Course Intro |
| 第 2 週 | HCI History and Research |
| 第 3 週 | Solutions looking for Problems. Invention. |
| 第 4 週 | Idea Transfer, 4 Hats, Ramesh Raskar’s 6 formulas |
| 第 5 週 | MultiTouch Interface |
| 第 6 週 | User-Defined Gestures / WoZ |
| 第 7 週 | Project Proposal |
| 第 8 週 | Tangible and Body Interface |
| 第 9 週 | Usability Evaluation Considered Harmful |
| 第 10 週 | Refined Project Proposal |
| 第 11 週 | Haptic Interface Personal Fabrication |
| 第 12 週 | Debugging User Data & Statistics Essentials (Comparing and T-Tests, SPSS, ANOVA) |
| 第 13 週 | Statistics Essentials (Comparing and T-Tests, SPSS, ANOVA) |
| 第 14 週 | Virtual Reality and Real Virtuality |
| 第 15 週 | Paper skeleton, How to Write Paper |
| 第 16 週 | Guest Speaker |
| 第 17 週 | Final Presentation / Demo |
CHI and UIST conference proceedings.