校際選修

115-1 選課時程

進行中

  • 初選第一階段 6/15/2026
  • 初選第二階段 6/22/2026
  • 校際選修 8/24/2026
  • 初選第三階段 8/31/2026
  • 開學後加退選 9/7/2026
  • 逾期加退選 9/21/2026
選課資源

計算機圖學概論

Introduction to Computer Graphics

學期
109-1
學分
3 學分
當期課號
1164
永久課號
DCP4516
開課單位
資訊工程學系
授課教師
林奕成
校區
光復
類別
必修
上課時間表
週一
週三
2
09:00–09:50
計算機圖學概論
EC122
3
10:10–11:00
計算機圖學概論
EC122
2 節連堂
4
11:10–12:00

* 根據陽明交大上課時間表所列

概述

Computer graphics is the field of visual computing, where one utilizes computers to synthesize visual images realistically or in specific styles. It is a basis of 3D computer game, computer animation, virtual reality, and digital special effects. This course will introduce algorithms and techniques in computer graphics (especially in 3D graphics).

先修科目

Computer programming C/C++, data structure, linear algebra (or matrix computation) {Pass the "basic programming" course/test (通過基礎程式設計課程/測驗)}

教學方式

e3new.nctu.edu.tw {Class lectures are in Chinese, and the teaching materials (slides, homework, etc.) are in English.}

評分方式

* Programming homework x 3~5 * Exams

週次計畫
週次主題
第 1 週Overview of computer graphics
第 2 週Introduction
第 3 週Graphics system
第 4 週Geometryic objects and transformation
第 5 週Viewing in 3D
第 6 週Rendering pipeline
第 7 週Rendering pipeline
第 8 週OpenGL graphics programming
第 9 週Midterm exam
第 10 週Programmable shader and GLSL programming
第 11 週Shading and local illumination
第 12 週Shading and local illumination
第 13 週Programmable shader and GLSL programming
第 14 週Texture mapping and antialiasing
第 15 週Curve and surface
第 16 週Global illumination
第 17 週Global illumination II (or 3D modeling and animation)
第 18 週Final exam
教科書

Textbook *E. Angel, Interactive Computer Graphics: A Top-Down Approach Using OpenGL, 6th Ed. Pearson. (or later Ed.) Reference *D. Hearn, and M.P. Baker, Computer Graphics with OpenGL (4th Edition), Prentice Hall. (or later Ed.)

Office Hours
地點
EC704
時間
To be announced
聯絡方式
Email: ichenlin@cs.nctu.edu.tw Tel Ext.: #56684