校際選修

115-1 選課時程

進行中

  • 初選第一階段 6/15/2026
  • 初選第二階段 6/22/2026
  • 校際選修 8/24/2026
  • 初選第三階段 8/31/2026
  • 開學後加退選 9/7/2026
  • 逾期加退選 9/21/2026
選課資源

人機互動概論

Human-computer Interaction

學期
109-1
學分
3 學分
當期課號
1698
永久課號
DCT2033
開課單位
傳播與科技學系
授課教師
陳盈羽
校區
六家
類別
必修
上課時間表
週一
5
13:20–14:10
人機互動概論
HKB08
3 節連堂
6
14:20–15:10
7
15:30–16:20

* 根據陽明交大上課時間表所列

概述

Human-Computer Interaction (HCI) is a multi-disciplinary field that integrates theories and methodologies from design, psychology, and many other areas. This course provides an introduction to HCI. The readings will span from current theory and practice in HCI, design, and evaluation, as well as current and classic research papers in HCI. The course is oriented toward practical methods for approaching a design problem holistically, beyond usability and usefulness. In this class, you will develop an appreciation for the notion of user experience including how to design for it and how to evaluate it. The course will focus on storytelling, sketching, and communication of design ideas within a design team and to potential users. Assignments will focus on hands-on learning through individual assignments, application of design skills in group mini-projects, and peer critique.

先修科目

None

評分方式

Assignments are weighted by group: Group Weight Reading Reflections 15% Participation 10% Mini Group Projects 30% Sketching Project 15% Individual Assignments 30% Total 100%

週次計畫
週次主題
第 1 週Course Introduction--overview
第 2 週Human Computer Interaction Overview. R1: Reading Reflection 1
第 3 週HCI Reading: student presentation Design Methods 1: Look and Ask R2: Reading Reflection 2
第 4 週HCI Reading: student presentation Design Methods 2: Learn and Try A1: Thinking About User Experience Design
第 5 週HCI course Sketching 1 R3: Reading Reflection 3 S1: Sketching 1
第 6 週Sketching 2 R4: Reading Reflection 4
第 7 週Storytelling & Written Scenarios A2: Look, Learn, Ask, Try S2: Sketching Project 2
第 8 週Storyboarding R5: Reading Reflection 5
第 9 週Video Scenarios S3: Sketching Project 3
第 10 週Experience Prototypes R6: Reading Reflection 6
第 11 週Evaluating User Experience 1 S4: Sketching Project 4
第 12 週Evaluating User Experience 2 R7: Reading Reflection 7
第 13 週Group Mini Project 1 Critiques P1: Storyboard & Video Scenario
第 14 週Emotional Design R8: Reading Reflection 8
第 15 週Trends in User Experience Design A3: Evaluation of Real World User Experience S6: Sketching Project 6
第 16 週Group Mini Project 2 Critiques, Wrap up P2: Experience Prototype
第 17 週Final Presentation
教科書

Required item: Bound sketchbook -- paper-based is preferred, but a digital one is acceptable if you use a drawing app. Textbooks: • Interaction Design: Beyond Human-Computer Interaction, Fourth Edition by Preece, Sharp & Rogers (2015). • B. Buxton: sketching user experiences • Norman, D.A. (1988) The Design of Everyday Things. New York: Basic Books. Supplemental books: • Moggridge, B. (2007) Designing Interactions. Cambridge, MA: The M.I.T. Press. • Friedman, B. (2010). Value sensitive design. • Dunne, A., & Raby, F. (2013). Speculative everything: design, fiction, and social dreaming. MIT press.

Office Hours
地點
HK 134
時間
Meeting arrangements by Email
聯絡方式
yingyuchen@nctu.edu.tw