藝術創作基礎
Core Studio in Fine Arts
| 節 | 週一 |
|---|---|
5 13:20–14:10 | 藝術創作基礎 HC104 2 節連堂 |
6 14:20–15:10 |
* 根據陽明交大上課時間表所列
In this course we will focus on disciplinary and interdisciplinary art and design practices of contemporary art production. This class explores the materials and techniques of surface, space, and time (2D, 3D, and 4D), as well as the connections and interplay of these areas. Core Studio integrates the formal with the conceptual, traditional with the contemporary, and makes visible a variety of approaches in current cultural production in order to foster the development of students’ emerging practices as makers and thinkers. Students should expect a fast-paced studio environment. 本課程聚焦於當代藝術創作與設計兩個學科,及其跨學科的基本學習實踐。在這堂課中,學生經由教授的帶領,探索學習各式二維(平面),三維(立體),四維(時間)創作所需的材料、工具、以及技巧。教授內容包括:當代藝術史、色彩學、基礎繪圖、各式版畫、拼貼畫、Photoshop、Illustrator、木工、模具成形、立體手工雕塑、3D列印、噴漆、縫紉、各式染布工藝、各式編織、羊毛氈製作、Final Cut、Premier、基礎音效剪輯、基礎光雕投影、行為藝術等。課程教學鼓勵學生跳脫過去思維框架,回顧重整創作思考理論,繼而成為studio裡的「思想自造家」。學生應有初階入門程度。
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• www.jstor.org, JSTOR is a digital library of academic journals, books, and primary sources. • 創作課程事前材料與器具準備繁瑣,若有助教將大大提升授課效率。
創作元素研究報告:The elements and principles of design are the building blocks used to create a work of art. Elements of Art are the visual "tools" that artists use to create an art work - they are what makes up an image or an art object: line, shape/form, value, color, space, and texture. Principles of Design are the ways artists use the Elements of Art in an artwork - this is "what we do with the Elements" - how we arrange them, how we balance them, what is being emphasized, etc. The principles are: balance, contrast, repetition, emphasis, and unity. Conduct extensive research on any of the elements and principles of design, and present corresponding artists and artworks that demonstrate your chosen elements and principles. Be prepared to verbally present your research for at least 10 minutes in the form of Microsoft PowerPoint (or in other presentation tools) with at least 20 pages of slides. Every PPT needs to include bibliography and citation in MLA format with at least 5 different sources. 2 of your sources need to originate from school library collection. Do not use Wikipedia as a reliable source in this research. 期中作品,二維:The oldest known appearance of 2D art is on walls in the Grotte Chauvet, where the earliest recorded cave paintings appeared. With the advent of the computers, the screen has been functioning as essentially a cave wall of sorts- a canvas. In this project, consider two-dimensionality and the different forms that it can take. How can you convey an idea, tell a story, or ask a question without an object that occupies actualized space? In addition, we challenge you to reflect on the analog and digital two-dimensionality and their simultaneous co-existence. How has the computer, and more recently, the internet effected two-dimensional art making and how has our perception changed through time as well? 期末作品,三維:Create an interactive installation that requires the viewer’s participation. Consider how the piece is dependent upon the viewer’s interaction for full realization of the work. Make 3 detailed sketches in your sketchbook. Your sketches should represent 3 different directions for your project. Then, prepare small swatches of materials you intend to use in your project; these material swatches need to come from actual materials you will utilize. Research other artists working with installation, interaction, and interactive installation. Detail what elements and principles of design you will be using in your project with notations in your sketchbook. Your installation must require interaction and participation.
- 藝術觀點批判
- 二維(平面)創作
- 三維(立體)創作
- 當代藝術史、色彩學、以及設計元素原則
Chromophobia, David Batchelor, Reaktion Books, 2000 Launching the Imagination: A Comprehensive Guide to Basic Design, Mary Stewart, McGraw-Hill Education; 4th edition, 2011 The Critique Handbook: A Sourcebook and Survival Guide, Kendall Buster and Paula Crawford, Pearson; 2nd edition, 2009
- 地點
- TBA
- 時間
- TBA
- 聯絡方式
- School email