計算機圖學概論
Introduction to Computer Graphics
| 節 | 週一 | 週三 |
|---|---|---|
2 09:00–09:50 | 計算機圖學概論 EC122 | |
3 10:10–11:00 | 計算機圖學概論 EC122 2 節連堂 | |
4 11:10–12:00 |
* 根據陽明交大上課時間表所列
This course will introduce mathematics and algorithms in computer graphics, including geometric modeling, animation, and rendering. The goal of the course is to provide a strong foundation for computer graphics principles and a hands-on introduction to recent advanced topics.
C/C++, Algorithm, Linear algebra
Lectures and demonstration
Homework assignments: 40% - Programming assignment + report Midterm (20%) Final Project: 40% - Proposal (0%) - Program + Presentation + Demo (30%) - Report (10%)
| 週次 | 主題 |
|---|---|
| 第 1 週 | Introduction to Computer Graphics |
| 第 2 週 | Overview |
| 第 3 週 | Geometric object representation |
| 第 4 週 | Space transformation |
| 第 5 週 | Lighting |
| 第 6 週 | Introduction to OpenGL 1 |
| 第 7 週 | Introduction to GLSL |
| 第 8 週 | Midterm |
| 第 9 週 | Mathematics for Computer Graphics |
| 第 10 週 | Mathematics for Computer Graphics |
| 第 11 週 | Ray tracing |
| 第 12 週 | Global illumination |
| 第 13 週 | Computational photography |
| 第 14 週 | Introduction to OpenGL 2 |
| 第 15 週 | Rendering Pipeline |
| 第 16 週 | Project demo |
Perter Shirley et al., “Fundamentals of Computer Graphics”, 2nd Ed., A K Peters, 2005 A.Watt. 3D Computer Graphics, 3rd ed., Addison-Wesley, 1999 D. Hearn and M.P. Baker, Computer Graphics with OpenGL 3rd Ed., Prentice Hall, 2004. J. D. Foley, A. van Dam, S. K. Feiner, J. F. Hughes, R. L. Phillips., Introduction to Computer Graphics, Addison-Wesley, 1993. GPU Gems Angel and Shreiner: Interactive Computer Graphics 6E c Addison-Wesley 2012
- 地點
- EC438
- 時間
- Wednesday, 1:30 - 2:30 PM, or by appointmen
- 聯絡方式
- #54836