校際選修

115-1 選課時程

進行中

  • 初選第一階段 6/15/2026
  • 初選第二階段 6/22/2026
  • 校際選修 8/24/2026
  • 初選第三階段 8/31/2026
  • 開學後加退選 9/7/2026
  • 逾期加退選 9/21/2026
選課資源

雛型設計與製作

Prototype Design and Development

學期
113-1
學分
3 學分
當期課號
534308
永久課號
HSCS30036
開課單位
傳播研究所
授課教師
李峻德
校區
光復
類別
選修
上課時間表
週四
5
13:20–14:10
雛型設計與製作
HB109
3 節連堂
6
14:20–15:10
7
15:30–16:20

* 根據陽明交大上課時間表所列

概述

This course is a UX design research course. Students will practice to manage tenets and methods of Participatory Design (PD), including evaluation, user study, and co-creation to complete the selected design research topics. We will run on a project-based basis. In this semester, invited UX researchers from industries (TDRI, Cathay United Bank ) will act as mentors to coach student teams and provide guidance commonly practiced in industries. As the course goals, students are expected not just to familiar various design research methodologies, but also to be skillful in research tool design for the needs of inquiry need insights and evolving design ideas accordingly.

先修科目

計劃修習本課程同學將需要有一定相關先修課程(如下)或設計背景知識與能力,對HCI 或UX 具備高度熱衷動機,與小組合作完成本學期課程要求。 Introduction to Human-Computer Interaction User Experience Design

教學方式

A. 依照產業主要兩種設計部門類型 : 企業產品 (甲方)、設計顧問 (乙方),本學期課程將邀請來自 台灣設計研究院與國泰世華銀行 的使用者經驗研究員,擔任課程合作業師,以遠距方式輔導各小組進行設計研究、評估 、與雛型實務,讓修課同學得以了解不同設計團隊類型所運用的雛型設計與評估流程。 計劃修習本課程同學建議有一定相關先修課程或設計背景知識,但重要的是對HCI 或UX 具備高度熱衷動機,與小組合作完成本學期專題。 B. 課程進行方式 Course structure: 本課程每周3小時上課時間,將分為以下兩部分進行: As a general rule, each of our 3 hrs class session will be divided as follows: (1) 2小時課程內容講解與討論。由授課教師進行每周內容進度 (Lecture and Discussion : 2 hrs.) (2) 1小時小組工作討論 : 由各組業師帶領同學依照該組約定時間 進行研究設計專題指導 (Weekly team meeting and report to the team mentor : 1 hr.)

評分方式

A. 每周指定閱讀與心得 Weekly Reading Annotations (10%) Each student is required to read through the assigned weekly readings and post “One Question A Week” on the Forum of the New E3 course site. “One Question A Week” must be thoughtful and should indicate that you have engaged critically with the materials. B. 小組與業師專題會議 Weekly meeting (online) with the team mentor (20%) 1 hr. progress review and discussion with your team mentor. In each weekly meeting, the team mentor will suggest tasks or things to do before the next meeting. It is therefore important to participate in the weekly meeting with your mentor to get your assigned work. C. 小組設計研究專題 Term Design Research Projects (70%) The term projects will be announced at the first week of this class. Students will have the opportunity to realize and QA the project contents before making a choice of attending this course. Below are possible research topics for this semester : (1) 數位親子金融服務 “Digital Services for Parent-Child” (2) 使用者研究 : 手機遊戲與健康照護應用“User Research of Applying Mobile Games in Healthcare” (3) 使用者經驗研究與綠色永續設計“User Experience Research for Green and Sustainable Design” Term Design Research Project is constituted by Mid-term check point and Final design proposal and prototype report : - 期中專案檢核點 Mid-term Check point and Report (25%) - 期末專案結案報告 Design Proposal and Prototype (45%)

週次計畫
週次主題
第 1 週Introduction to course syllabus and build your teams
第 2 週Design by Prototyping (I)
第 3 週Design by Prototyping (II)
第 4 週Sketch, Templates, Photo Traces, and Foam Core Prototype
第 5 週Snapshots in Time: The Visual Narrative
第 6 週AEIOU and Laddering
第 7 週Value Opportunity Analysis and Contextual Inquiry
第 8 週Cognitive Walkthrough and Rapid Iterative Testing &amp Evaluation
第 9 週Point-of-View (POV) &amp How-Might-We (HMW)
第 10 週Mid-term Project Report and Presentation
第 11 週Coolhunting for Ideation
第 12 週Coolhunting Analysis and Innovation Matrix
第 13 週Co-creation Workshop
第 14 週User Journey Map &amp Service Blueprint
第 15 週Term meeting for Project Progress report (online)
第 16 週Term meeting for Project Progress report (online)
第 17 週Final Project Report and Presentation
教科書

Weekly readings will be provided by the course instrutor before the class through New E3 class sites. Students are required to compete readings and post their reflections "One Question A Week" on New E3. Below are two additional textbooks for reference purpose : Martin, B., & Hanington, B. (2019). Universal Methods of Design. Rockport Publishers. Greenberg, S., Carpendale, S., Marquardt, N., & Buxton, B. (2012). Sketching User Experiences: The Workbook. Morgan Kaufmann.

Office Hours
地點
人文社會二館 222 研究室
時間
以郵件進行時間預約 (By appointment)
聯絡方式
Email : jiulee@nycu.edu.tw