人機互動研究方法與研討
Research Methods and Topics in Human-Computer Interaction
| 節 | 週四 |
|---|---|
5 13:20–14:10 | 人機互動研究方法與研討 EC329 3 節連堂 |
6 14:20–15:10 | |
7 15:30–16:20 |
* 根據陽明交大上課時間表所列
The goal of this course is to introduce students to a variety of Human-Computer Interaction (HCI) research methods, including quantitative, qualitative, and mixed-methods approaches. By the end of the course, students should be able to design, develop, and implement an appropriate research method for a topic of their choice. The course starts with an introduction of HCI history and theories, followed by an overview of contemporary research topics that have emerged in recent years. Students are expected to have a keen interest in conducting HCI or related research. The intended learning outcomes are as follows. The students should be able to: ILO1. Explain key theories in HCI and their impact on the modern world. ILO2. Formulate effective research questions. ILO3. Develop appropriate research methods for different types of research questions. ILO4. Provide constructive feedback, both written and oral, on peers' projects. ILO5. Plan and execute research projects to gather empirical data addressing the research questions. ILO6. Conduct original research and write a report in LaTeX.
Students are expected to actively participate in class discussions, with all readings available on Google Drive. Attendance is mandatory, and students may miss up to two classes, including for sickness or other reasons. Each week, students are responsible for creating a slide deck based on the assigned papers and being prepared to engage in class discussions. Additionally, students are expected to complete a project paper.
Course grades are based on the Assignments (10%), discussion participation (40%), and the term project (50%). ■ 10% Assignments: The assignments require students to explain key theories and research methods in HCI. This part of the course primarily focuses on ILO 1. ■ 40% Class Discussion & Presentation: We use a jigsaw approach in this class to collectively review fundamental papers. Each week, class members are divided into teams of 3-5 people, with each team responsible for creating lecture slides based on the provided paper materials. There will be three roles: presenter, discussant, and summarizer. - Presenters will discuss key insights from the papers. - Discussants will share critiques of the papers and promote active discussions. - Summarizers will review the research methods and propose new topics that can utilize similar techniques. The audience will submit questionnaires sharing what they have learned from the presentation. This part of the course focuses primarily on ILOs 1 and 4. ■ 50% Term projects: Students will form teams and work on a project addressing real-world problems (2-3 people per team). Below is the breakdown of the project deliverables. - Individual Proposal: 5% - Team proposal: 10% - Abstract: 10% - Final Presentation: 10% - Final report: 15% This part is mainly focused on ILOs 2, 3, 5 and 6.
| 週次 | 主題 |
|---|---|
| 第 1 週 | Class Welcome and The HCI Discipline |
| 第 2 週 | Creativity Support |
| 第 3 週 | Teams / Collectives / Organizations |
| 第 4 週 | Social Computing |
| 第 5 週 | Field and In-the-Wild Study |
| 第 6 週 | Human-AI Collaboration |
| 第 7 週 | Information Visualization |
| 第 8 週 | Ubiquitous Computing |
| 第 9 週 | Collective Creativity |
| 第 10 週 | Well-Being & Behavior Change |
| 第 11 週 | Accessibility |
| 第 12 週 | Understanding People |
| 第 13 週 | Sensemaking |
| 第 14 週 | Online Communities |
| 第 15 週 | Looking Back: HCI History and Theories |
| 第 16 週 | Final Presentation |
- 聯絡方式
- Yu-Chun Yen, Assistant Professor, yyen@cs.nycu.edu.tw, EC 524