校際選修

115-1 選課時程

進行中

  • 初選第一階段 6/15/2026
  • 初選第二階段 6/22/2026
  • 校際選修 8/24/2026
  • 初選第三階段 8/31/2026
  • 開學後加退選 9/7/2026
  • 逾期加退選 9/21/2026
選課資源

計算機圖學

Computer Graphics

學期
114-1
學分
3 學分
當期課號
535657
永久課號
CSIC30108
開課單位
多媒體工程研究所
授課教師
王昱舜
校區
光復
類別
選修
上課時間表
週四
3
10:10–11:00
計算機圖學
EC115
2 節連堂
4
11:10–12:00

* 根據陽明交大上課時間表所列

概述

This course will introduce mathematics and algorithms in computer graphics, including geometric modeling, animation, rendering, and learning based-methods. The goal of the course is to provide a strong foundation for computer graphics principles and a hands-on introduction to recent advanced topics.

先修科目

C/C++, Algorithm, Linear algebra, Deep Learning

教學方式

Lectures and demonstration

評分方式

Homework: 40% - Programming assignment + report Midterm (20%) Final Project: 40% - Proposal (0%) - Program + Presentation + Demo (30%) - Report (10%)

週次計畫
週次主題
第 1 週Introduction to Computer Graphics
第 2 週Geometric Object Representation
第 3 週Space Transformation
第 4 週Lighting
第 5 週Introduction to OpenGL
第 6 週Rendering Pipeline
第 7 週Introduction to GLSL
第 8 週Midterm
第 9 週Ray Tracing
第 10 週Global llumination
第 11 週Mathematics and AI for Computer Graphics
第 12 週Learning-based Computer Graphics I
第 13 週Learning-based Computer Graphics II
第 14 週Computational photography
第 15 週Character Animation
第 16 週Project demo
教科書

Perter Shirley et al., “Fundamentals of Computer Graphics”, 2nd Ed., A K Peters, 2005 A.Watt. 3D Computer Graphics, 3rd ed., Addison-Wesley, 1999 D. Hearn and M.P. Baker, Computer Graphics with OpenGL 3rd Ed., Prentice Hall, 2004. J. D. Foley, A. van Dam, S. K. Feiner, J. F. Hughes, R. L. Phillips., Introduction to Computer Graphics, Addison-Wesley, 1993. GPU Gems Angel and Shreiner: Interactive Computer Graphics 6E c Addison-Wesley 2012

Office Hours
地點
EC438
時間
Wednesday, 1:30 - 2:30 PM, or by appointmen
聯絡方式
#54836